AddMaterialAction
Add a Material object to the simulation.
Materials
are specified as an object inside the [Materials]
block. This action adds them to the Problem.
More information about Materials
and their parameters can be found on the Materials syntax documentation.
Input Parameters
- active__all__ If specified only the blocks named will be visited and made active
Default:__all__
C++ Type:std::vector<std::string>
Controllable:No
Description:If specified only the blocks named will be visited and made active
- inactiveIf specified blocks matching these identifiers will be skipped.
C++ Type:std::vector<std::string>
Controllable:No
Description:If specified blocks matching these identifiers will be skipped.
- isObjectActionTrueIndicates that this is a MooseObjectAction.
Default:True
C++ Type:bool
Controllable:No
Description:Indicates that this is a MooseObjectAction.