AddMaterialAction
Add a Material object to the simulation.
Materials are specified as an object inside the [Materials] block. This action adds them to the Problem.
More information about Materials and their parameters can be found on the Materials syntax documentation.
Input Parameters
- active__all__ If specified only the blocks named will be visited and made activeDefault:__all__ C++ Type:std::vector<std::string> Controllable:No Description:If specified only the blocks named will be visited and made active 
- inactiveIf specified blocks matching these identifiers will be skipped.C++ Type:std::vector<std::string> Controllable:No Description:If specified blocks matching these identifiers will be skipped. 
- isObjectActionTrueIndicates that this is a MooseObjectAction.Default:True C++ Type:bool Controllable:No Description:Indicates that this is a MooseObjectAction.