CreateExecutionerAction

Add an Executioner object to the simulation.

This action can add a default preconditioner if none is specified. This action examines the parameter in the [Executioner] block for consistency with the Problem.

More information about Executioners may be found on the Executioners syntax documentation.

Input Parameters

  • active__all__ If specified only the blocks named will be visited and made active

    Default:__all__

    C++ Type:std::vector<std::string>

    Controllable:No

    Description:If specified only the blocks named will be visited and made active

  • auto_preconditioningTrueWhen true and a [Preconditioning] block does not exist, the application will attempt to use the correct preconditioning given the Executioner settings.

    Default:True

    C++ Type:bool

    Controllable:No

    Description:When true and a [Preconditioning] block does not exist, the application will attempt to use the correct preconditioning given the Executioner settings.

  • inactiveIf specified blocks matching these identifiers will be skipped.

    C++ Type:std::vector<std::string>

    Controllable:No

    Description:If specified blocks matching these identifiers will be skipped.

  • isObjectActionTrueIndicates that this is a MooseObjectAction.

    Default:True

    C++ Type:bool

    Controllable:No

    Description:Indicates that this is a MooseObjectAction.