- inputThe mesh we want to modify
C++ Type:MeshGeneratorName
Controllable:No
Description:The mesh we want to modify
- subdomain_idsNew subdomain IDs of all elements
C++ Type:std::vector<unsigned short>
Controllable:No
Description:New subdomain IDs of all elements
ElementSubdomainIDGenerator
Allows the user to assign each element the subdomain ID of their choice
Input Parameters
- element_idsNew element IDs of all elements
C++ Type:std::vector<unsigned long>
Controllable:No
Description:New element IDs of all elements
- show_infoFalseWhether or not to show mesh info after generating the mesh (bounding box, element types, sidesets, nodesets, subdomains, etc)
Default:False
C++ Type:bool
Controllable:No
Description:Whether or not to show mesh info after generating the mesh (bounding box, element types, sidesets, nodesets, subdomains, etc)
Optional Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Controllable:No
Description:Set the enabled status of the MooseObject.