- inputsThe input MeshGenerators.
C++ Type:std::vector<MeshGeneratorName>
Controllable:No
Description:The input MeshGenerators.
- patternA double-indexed array starting with the upper-left corner
C++ Type:std::vector<std::vector<unsigned int>>
Controllable:No
Description:A double-indexed array starting with the upper-left corner
PatternedMeshGenerator
Creates a 2D mesh from a specified set of unique 'tiles' meshes and a two-dimensional pattern.
Overview
The PatternedMeshGenerator
object is similar to TiledMeshGenerator. However, it is restricted to two dimensions and adds the ability to create a tile pattern from an arbitrary number of input meshes.
For example the input meshes shown in Figures 1 and 2 can be organized into a two dimensional pattern within the input file, as shown below, to create the pattern shown in Figure 3.
[Mesh]
[./fmg]
type = FileMeshGenerator
file = quad_mesh.e
[]
[./fmg2]
type = FileMeshGenerator
file = tri_mesh.e
[]
[./pmg]
type = PatternedMeshGenerator
inputs = 'fmg fmg2'
pattern = '0 0 0 0 0 0 0 0 0 0 0 0 0 0 ;
0 1 1 0 0 0 0 0 0 0 0 1 1 0 ;
0 1 1 1 0 0 0 0 0 0 1 1 1 0 ;
0 1 0 1 1 0 0 0 0 1 1 0 1 0 ;
0 1 0 0 1 1 0 0 1 1 0 0 1 0 ;
0 1 0 0 0 1 1 1 1 0 0 0 1 0 ;
0 1 0 0 0 0 1 1 0 0 0 0 1 0 ;
0 1 0 0 0 0 0 0 0 0 0 0 1 0 ;
0 1 0 0 0 0 0 0 0 0 0 0 1 0 ;
0 1 0 0 0 0 0 0 0 0 0 0 1 0 ;
0 1 0 0 0 0 0 0 0 0 0 0 1 0 ;
0 0 0 0 0 0 0 0 0 0 0 0 0 0'
bottom_boundary = 1
right_boundary = 2
top_boundary = 3
left_boundary = 4
[]
[]
(../../../SoftwareDownloads/moose/test/tests/meshgenerators/patterned_mesh_generator/patterned_mesh_generator.i)Input Parameters
- bottom_boundarybottomname of the bottom (y) boundary
Default:bottom
C++ Type:BoundaryName
Controllable:No
Description:name of the bottom (y) boundary
- left_boundaryleftname of the left (x) boundary
Default:left
C++ Type:BoundaryName
Controllable:No
Description:name of the left (x) boundary
- right_boundaryrightname of the right (x) boundary
Default:right
C++ Type:BoundaryName
Controllable:No
Description:name of the right (x) boundary
- show_infoFalseWhether or not to show mesh info after generating the mesh (bounding box, element types, sidesets, nodesets, subdomains, etc)
Default:False
C++ Type:bool
Controllable:No
Description:Whether or not to show mesh info after generating the mesh (bounding box, element types, sidesets, nodesets, subdomains, etc)
- top_boundarytopname of the top (y) boundary
Default:top
C++ Type:BoundaryName
Controllable:No
Description:name of the top (y) boundary
- x_width0The tile width in the x direction
Default:0
C++ Type:double
Controllable:No
Description:The tile width in the x direction
- y_width0The tile width in the y direction
Default:0
C++ Type:double
Controllable:No
Description:The tile width in the y direction
- z_width0The tile width in the z direction
Default:0
C++ Type:double
Controllable:No
Description:The tile width in the z direction
Optional Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Controllable:No
Description:Set the enabled status of the MooseObject.