- inputThe mesh we want to modify
C++ Type:MeshGeneratorName
Controllable:No
Description:The mesh we want to modify
- new_boundaryThe name of the boundary to create
C++ Type:std::vector<BoundaryName>
Controllable:No
Description:The name of the boundary to create
- paired_blockThe paired set of blocks for which to draw a sideset between
C++ Type:std::vector<SubdomainName>
Controllable:No
Description:The paired set of blocks for which to draw a sideset between
SideSetsBetweenSubdomainsGenerator
MeshGenerator that creates a sideset composed of the nodes located between two or more subdomains.
Input Parameters
- primary_blockThe primary set of blocks for which to draw a sideset between
C++ Type:std::vector<SubdomainName>
Controllable:No
Description:The primary set of blocks for which to draw a sideset between
- show_infoFalseWhether or not to show mesh info after generating the mesh (bounding box, element types, sidesets, nodesets, subdomains, etc)
Default:False
C++ Type:bool
Controllable:No
Description:Whether or not to show mesh info after generating the mesh (bounding box, element types, sidesets, nodesets, subdomains, etc)
Optional Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Controllable:No
Description:Set the enabled status of the MooseObject.